Use the first 10 days as a controlled test
01Before the first nightRecord the official build or event label, the party size and the first camp objective.
02Days 1–3Find the first bottleneck. Change one thing—role, route or resource priority—before changing everything.
03Days 4–6Repeat the safest useful loop and write down what breaks first: camp, travel, combat or recovery.
04Days 7–10Keep the same test conditions and check whether the run reaches the public “survive 10 days” milestone.
What to log after the run
- Party size and the class name shown in the live game.
- Day reached and the exact failure or success message.
- Camp state, route taken and the first resource or enemy that changed the plan.
- Badge or reward evidence, including the date and the Roblox account surface where it appeared.
This format is intentionally compact: when a mechanic changes, replace one checkpoint and keep the rest of the evidence trail. It is easier to maintain than a giant day-by-day article that quietly goes stale.
Sources and check date
Official game entry point: Roblox experience, checked Nov 4, 2026. Milestone evidence: Roblox Badge API, where the enabled “survive 10 days” badge is exposed. The route and checkpoints are EarlyWiki’s independent test method.