Create A Disaster · Combo bonuses ·

Create A Disaster combo bonuses: how to test a chain

A repeatable way to test Create A Disaster chain bonuses without inventing a multiplier or best disaster order.

Chain bonuses are confirmed; the multiplier is notThe official description mentions unique cutscenes and chain combo bonuses, but no stable numeric table was verified.

Test one chain at a time

  1. Start with the same map, cash state and available disasters.
  2. Trigger the first event and record the visible cash or combo result.
  3. Trigger a second event only after the first effect is still active or the game shows a chain window.
  4. Repeat the same pair in reverse order.
  5. Record the exact bonus, cutscene and cooldown shown by the live UI.

What makes a useful combo table

A real table needs the two disaster names, the order, the time window, the visible cash result, the build and the map or mode. A screenshot of a large number without those fields is not enough to call a route best.

Until a repeatable sample exists, use the official examples as a discovery list and treat every multiplier posted elsewhere as a dated claim rather than a universal rule.

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